Highlighted Projects

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A fourth-wall breaking narrative experience about A.I. and humanity.

Submitted to A Game By It's Cover Jam 2017.

Capstone: Ingero

A minimalistic strategy game designed and developed as part of my university capstone project.

Maybe We're Magic

Turn-based funkadelic action about escaping a hot pursuit in space.

God Save The Queen

Asymmetric multiplayer game that pits a sniper against an incognito spy.

Received well on itch. Modest success with 9000+ downloads.

Dungeon of the Endless: UX Solutions

UX research and design solutions project completed for UX course at UTD.


Action platformer with roguelike elements about a ronin and his cursed relationship with a possessed katana.

Developed for Systems Design course at UTD.